Presented by Quinn Dunki. Mouse programming on the Apple II is a fascinating mix of old and new software paradigms. It's old fashioned ROM-entry-point style programming, but with slight nods towards modern API design and relocatable driver code. I spent some time working out all the gotchas in this, and will share that hard-earned knowledge with you. You'll leave the session with a basic mouse driver that you can tweak and use in your own programs.